Adds usable nodes, such as kill block, or move block.
- Kill block: Kills player
- Move block: Moves player to `player.x` + 1, `player.y` + 1, `player.z` + 1
- Heal block: Adds 1 hp to player
- Damage block: Removes 1 hp from player
- Eatable block: Adds maximum hp - 1 to player
- Inedible block: Removes maximum hp - 1 from player
- Breath block: Adds 1 breath bubble to player
- Suffocation block: Remvoes 1 breath bubble from player
- Question block: ???
Dig the block you need to interact!
